Combat is essentially a giant rock-paper-scissors match with infantry usually being strong against cavalry, cavalry strong against archers, archers strong against infantry, and there are a number of other counter units and siege weapons thrown in to shake things up. The gameplay in every installment is virtually the same as you gather food, gold, wood, and another resource to build up your towns, erect defenses, field an army, upgrade that army, advance through the ages, and defeat the opposing factions. A spin-off called Age of Mythology would release 2 years later and it remains one of my all-time favorite games and it represented the peak of the franchise. The following game, Age of Empires II, enjoyed a lot more mainstream success and was a must-have PC game at the time. The first game was released back in 1997 and it spanned from the Stone Age to the Roman Empire period. □ Work, ye maggots this gold ain't gonna mine itself! (Age of Empires II)įor those who may not be aware, Age of Empires is a series of real-time strategy games that were very popular in the late 90s and early 2000s. │ Nothing causes more disappointment than hype so at Video Chums, we avoid hyping games prior to playing them for ourselves. I spent a good chunk of time on it and had a fairly good time but before I first booted it up, a couple questions kept entering my mind: does Age of Empires have a place in gaming anymore and is the franchise on the whole still worth playing? Last month, Age of Empires IV released for PC and it marks the first full installment of the franchise since Age of Empires III back in 2005. Written by Trey Griffeth for Opinions on Novem□️
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